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Showing posts from December, 2020

Beta

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 Overall I am really happy with my game and how everything is working.I wouldn't call my game complicated or anything because it is a little simple game for beginners like me but I am still happy with the result. Today I was trying to do few final touches on my game in order to get it working nice and smooth the problem I had was that when background moves you can kinda see the transition from one image to another so I did some work to fix that and it looks a lot better now.Another thing that I was trying to add to my game was the score and for some reason it wouldn't work I spent few hours working on it but i couldn't get the code working.But even without the score I am happy with the outcome and the way it came out.I have also added more obstacles spawning in order to get it more challenging for the player.

Unity Tutorial 10

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Hy Everyone for this week tutorial I decided to add a video which inspired me to create a game before even starting my game I found this tutorial on YouTube and I really like the concept of this game and the way it looks when the game was completed.But when I have started my game I realised that this was a 2D game which was created in Unity so I couldn't do this one but I still used the idea of this game the only thing is that I've created my game in 3D and had to look at other tutorials online which were explaining how to create 3D game and the environment for them.But eventually I am really happy that I have found this tutorial which has helped me with my idea and the game I am working on now.From what I've seen in the 2D game tutorials was that the only difference between them was the assets used and you can actually create assets for this game which sound very interesting and I am thinking about creating a 2D game in next semester in order to improve my Unity skills and

Game Testing

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 Game Testing is essentially for every game and every designer should go trough the stage of game testing.I read two articles one is called "7 different types of Game Testing"which I found very interesting I think that this article has all the types of testing that you can pick from to test your game. 1)"Functionality testing: This type of testing is done to confirm whether the end product works following the specifications." 2)"Combinatorial testing: By making use of this method, you can effortlessly test the game rapidly in its earliest stages. Initially, the initial step is to discover how much testing your game necessitates. " 3)"Ad Hoc Testing: Ad hoc testing often referred as ‘’general testing’’ is a less structured way of testing and it is randomly done on any section of the gaming application." 4)"Compatibility Testing: Compatibility testing aims to detect any defects in the functionality and shows if the final product meets the esse

Unity Tutorial 9

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 Today I have completed another Unity tutorial. This tutorial was very interesting and in this tutorial I learned how to create a score and a button.There was three lessons overall and they went easy enough I didn't have any major problems with them.Also the fact that I have learned how to create a score would be very helpful because I was thinking to implement that into my own game.Another think that I had learned was a restart button in the game and how to get it working and disappear when the game starts and appear when the game is over.I also learned how to add text to the game that displays on your game screen.Overall I thought that this weeks tutorial was really interesting I I have definitely learned few new things and developed my gaming and coding skills.I am looking forward to try some of the code I had e learned in my own game.